Tuesday, 26 January 2010

Stop Motion Animation Story Board


This story board gives a general view of my animation. It shows what happens and in what order. To make this i had to set the size of a new canvas in photo shop manually, as A2 is not available. I then went to view -> show grid, then selected snap to grid. I worked out that I needed on average every 27th frame so I inserted them into photo shop. I resized them all then placed them on the grid as best as i could. All in all I am happy with the final aesthetics of it and it is ready to print.

Monday, 4 January 2010

Stop Motion Animation

Here is my finished stop motion video.

In total i have used 480 frames taken on an digital slr camera on a tripod. I feel that i have experimented a lot with this as I have tried various camera techniques such as panning and zooming in to change the perspective. This makes the animation more interesting and keeps the subjects (planes) in the main part of the golden sections. The changing landscape part of this animation is the background; it changes as the animation goes on from pictures taken throughout the day. As you can see this makes it seem as the time in the film is moving fast as it gets darker and the weather changes.

I actually captured my stop motion as it was getting dark outside, which was a problem for me as my camera was compensating for the lack of light so it ended up taking exposures of 1-2 seconds. This took a long time as well as the images each time were exposed making them brighter which made the background images brighter when I wanted them to get darker.

Over all I am happy with my stop motion, although there is a few aspects where I feel I could have done better. Some of my frames have a white border this is because the view finder on my camera is smaller than that actual image taken. I have tried to remove a lot of the frames that have included the white borders, though there were a few that I could not. When I do this again I will make the stop motion have a smoother feel, I will do this by making smaller movements which in turn gives the animation a larger frames per second.